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 Location:  Home » Textbooks » Networking » Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML  

Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML

Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML

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Author: Reza B'far
Creator: Roy T. Fielding
Publisher: Cambridge University Press
Category: Book

List Price: $99.00
Buy New: $26.97
You Save: $72.03 (73%)



New (11) Used (7) from $26.96

Avg. Customer Rating: 4.5 out of 5 stars 2 reviews
Sales Rank: 1123989

Media: Hardcover
Number Of Items: 1
Pages: 878
Shipping Weight (lbs): 3.8
Dimensions (in): 10.1 x 7.1 x 2

ISBN: 0521817331
Dewey Decimal Number: 005.268
EAN: 9780521817332
ASIN: 0521817331

Publication Date: November 1, 2004
Availability: Usually ships in 1-2 business days

Similar Items:

  • Writing Mobile Code: Essential Software Engineering for Building Mobile Applications
  • Microsoft Mobile Development Handbook
  • Mobile Applications: Architecture, Design, and Development (HP Professional Series)
  • Mobile and Wireless Design Essentials
  • Beginning J2ME: From Novice to Professional, Third Edition

Editorial Reviews:

Product Description
This text aims to cover, comprehensively, development of applications for mobile environments. The book covers issues of user interface involving voice and text user interfaces; connectivity to the network including wireless technologies; architectural issues such as mobile agent platforms, peer-to-peer systems, and N-Tier client-server mobile architectures; synchronization and replication; in-depth discussion of advanced XML related issues such as RDF; requirements gathering process; and others. Most importantly, this text does this by extending today's proven tools and methodologies, particularly UML and methodologies built around UML. Examples are given using J2ME, Windows CE, WAP, Symbian, and other mobile platforms, as well as other platforms and tools such as IKV++ Grasshopper, Object Domain's UML tool, and others.

Book Description
Written to address technical concerns that mobile developers face regardless of platform, this book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build mobile applications. Using UML, Reza B'far guides the developer through the development process, from design to implementation. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML, and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study.


Customer Reviews:

5 out of 5 stars Quick Review   December 27, 2004
 2 out of 3 found this review helpful

I had been developing software for about 10 years... and am just finishing up a grad degree in CS after going back to school... If found this book to be a LOT better than all the hand outs that my prof put together... It's a great book to give you an overview of all the problems in mobile computing... and a lot of the answers... (not all :-)). As the other reviewer says, it's priced a bit high at $85.00, but I found it to be well worth the price I paid... hopefully the prof takes my recommendation and uses it as the text book for future classes...


4 out of 5 stars My View on Mobile Application Principles   November 22, 2004
 2 out of 2 found this review helpful

Please excuse English. This is a very good book for learning mobile applications in US and Europe. Also, a lot of good new things on UML and XML. But, I would have liked to see more on the Japanese Mobile development. I think this is good as a text book in class room or reference. I would like to have more introductions to UML than 1 chapter. The UML is more advanced in this book. Also lot of good location and voice informations.

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